📖 Overview
Use this calculator to test comeback scenarios and pace assumptions in competitive board games.
⚙️ How It Works
Compares your expected per-round gain versus an opponent to estimate how many rounds you need to erase a score gap.
The Formula
Rounds Needed = CEIL((Opponent Score − Your Score) ÷ (Your Gain/Round − Opponent Gain/Round))
| Gap | Current score difference to overcome |
| Your Gain/Round | Your projected points each round |
| Opponent Gain/Round | Opponent projected points each round |
💡If your gain per round is not higher than your opponent's gain per round, the gap will not close under this model.
Practical Tips
💡 Use realistic pace estimates from recent rounds, not best-case spikes.
💡 Run multiple scenarios to pressure-test comeback plans.
Frequently Asked Questions
❓ What if I am already ahead?
The calculator reports your current lead; no catch-up rounds are needed.
❓ Can this guarantee a comeback?
No, this is a pace model and ignores randomness, interactions, and events.