📖 Overview

Use this calculator to test comeback scenarios and pace assumptions in competitive board games.

⚙️ How It Works

Compares your expected per-round gain versus an opponent to estimate how many rounds you need to erase a score gap.

The Formula

Rounds Needed = CEIL((Opponent Score − Your Score) ÷ (Your Gain/Round − Opponent Gain/Round))
GapCurrent score difference to overcome
Your Gain/RoundYour projected points each round
Opponent Gain/RoundOpponent projected points each round
💡If your gain per round is not higher than your opponent's gain per round, the gap will not close under this model.

Practical Tips

💡 Use realistic pace estimates from recent rounds, not best-case spikes.
💡 Run multiple scenarios to pressure-test comeback plans.

Frequently Asked Questions

❓ What if I am already ahead?

The calculator reports your current lead; no catch-up rounds are needed.

❓ Can this guarantee a comeback?

No, this is a pace model and ignores randomness, interactions, and events.